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World of Warcraft Class Design Team Talks about the Death Knight

Death knight is the only hero-class in World of Warcraft, which means it supposed to be a unique and strong enough class. WoW players have lots of questions to ask the design team, but on the top of the list is what changes will bring to class Death Knight in future. Before we see where the Death knight is going forward, let's check the uniqueness of this hero-class, by doing so you may get some ideas for you WoW gold farming strategies.

WoW class design team said the resource system of Death knights is unique. Run out of resources is impossible for them. But if there's no strong role for the Death Runes, the whole rotation would even be boring. The death knight can do excellent damages, not only melee damage, but also better ranged damage than most melee classes. "Death knights also have a lot of abilities with medium-length cooldowns. This means they can be used multiple times per fight, but aren't always there exactly when needed. A lot of the skill involved in playing a death knight, whether for PvP, tanking, or doing raid dps, involves using these at the right time.Death knights also hybridize into a lot of different directions. What I mean is that they have surprisingly high area damage for a predominantly melee class. They have a pet. They have interrupts, (reverse) gap-closers, and strong snares. They are very well-rounded, which has been the cause of many of the balance problems we've had with them in PvP." Ghostcrawler from WoW design team said so.

In the coming patch 3.2, the design team wants to weaken the death Knight AE damage and defensive a little. It is reasonable for a melee class to have strong area-effect, only if the effect is not too much powerful than warriors, rogues, and Enhancement shamans can do. So they are considering changing the nature of Unholy Blight into single-target. "We are also likely to split Desecration into two abilities: a PvP-oriented snare and a PvE-oriented self damage buff. We are considering shifting some of the damage from Scourge Strike and Frost Strike into Blood Strike, which still hits for fairly paltry amounts for Frost and Unholy." Ghostcrawler said so.

Even there are a lot of non-death knight WoW players feel uncomfortable with the healing ability of death knights, the design team is not going to change it currently, because they consider the healing is one of the core mechanics. So it's a sort of good news to death knight players. More detail information and updates will be added to our site in future. Enjoy your WoW life and if you are short of  WoW gold, please check our site.



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