Blizzard answers old questions and poses new ones with their in depth Twitter Dev Chat. If players have any questions, you can ask Blizzard. I think he could answer them one day, including cheap WoW gold questions. The World of Warcraft Twitter Dev Chat took place earlier this evening and Blizzard staff did their best to answer a wide variety of questions pertaining primarily to class balance and the new talent trees. I won't repost everything due to the massive amount of questions answered. It would cover several pages! If our customer have some problem with buy WoW gold in here, don’t worry, our customer servicers will help you to solve them perfectly.
I'll show some of the most relevant ones, however:
Zarhym
Q. How do the mastery bonuses work now that they don't show up on the talent interface anymore?
A. The mastery bonuses will be trainable passive bonuses somewhere around level 75. Each talent specialization will have a different Mastery available on the trainer with a base potency and 0 Mastery Rating. The character sheet interface will have additional information on the additional potency gained from Mastery Rating.
Q. With each expansion boss mechanics become more and more complex. Don't you think that bosses will be overcomplicated soon?
A. We have a lot of players who have been killing bosses for nearly six years now. We think we need to keep it fresh for them. Having normal vs. hard modes is our way of making sure the complexity doesn’t make those fights inaccessible for some players.
This far from the whole of it, but some of these were too interesting to pass over. For most players, WoW is very interesting, do quests, defeat monsters, and complete instance. However, I know buying WoW gold is still very important for them. Because of WoW gold can take them easier WoW exploration. Holy Power for Paladins will apparently act similarly to how Runic Power currently works for Death Knights. You'll charge it up and then be able to use it as you choose, this is certainly a drastic departure from how Paladin's have worked in the past and is surprising to say the least.
The mastery system is still fairly unclear, but it seems as though it will be a semi-linear progression of bonuses as you develop a certain tree and level up. Our site can’t only offer safe WoW leveling, but the cheapest WoW gold to our customers. I'm not sure what the benefit of the new system is as opposed to the old one where your bonuses were purely determined by which talent trees you invested points in, but we shall see when it's implemented.
As of now nearly a quarter of the existing glyphs are completely obsolete given the changes in talents and gameplay, so obviously they'll need to add new ones. There's no new news on that front yet though. The main theme of the Dev Chat was that things are still in a very early stage and it's too early to speculate or to judge the existing situation as if it were ready to launch. There's still a long way to go.