WOW Patch 3.2 Paladin Talents
In new patch of the World of Warcraft, the Paladin talents has some change, to know about the talents details will make you level your character fast and win the combat easier. Of course, if you tied of the long level time, you should choose to
buy cheap wow gold to make you be the hero in the game.
Holy
Beacon of Light: The healing amount on the Beacon of Light target is now based on the total healing done instead of the effective healing done. Radius increased to 60 yards. Multiple Paladins can now have this active to win the
World of Warcraft gold on the same target. Buff indicating a player is within range of the Beacon target is no longer displayed.
Divine Intellect: This talent now gives 2/4/6/8/10% increased intellect instead of 3/6/9/12/15%.
Illumination: This talent now returns 30% of the mana cost of the spell instead of 60%.
Protection
Ardent Defender: Redesigned. Any damage that takes the paladin below 35% health is reduced. This reduction applies only to the portion that pushes the paladin below 35% health (example: a paladin at 50% health takes a 40% hit; the first 15% hits as normal while the next 25% is reduced). The lower health point is very danger in the fighting, cost some WOW money to enhance the power would make you avoid of die.
In addition, once every 2 minutes an attack that would have killed the paladin will fail to kill, and instead heal the paladin for up to 10/20/30% of maximum health depending on the paladin's defense rating (example: a paladin with defense equal to only 5 times his or her level will receive no healing from the talent, while a paladin who is immune to critical strikes from boss creatures through defense will receive the maximum amount).
Guarded by the Light: This talent will no longer cause Divine Plea's duration to be refreshed by using Judgement of Wisdom, Judgement of Justice, or Judgement of Light.
Retribution
Art of War: Now only applies to melee critical hits, but will make your next Flash of Light or Exorcism instant. In addition, this talent now provides notification in the floating combat text when it activates.
Crusader Strike: Damage reduced to 75% weapon damage which would exchange by the
World of Warcraft money to match the new 4-second cooldown. Mana cost reduced to 5% of base mana.
Seal of Command: Redesigned. This seal now deals 36% weapon damage on every swing, and deals substantially less judgement damage.
Vindication: Redesigned. Now lowers target attack power, is consistent and does not stack with Demoralizing Shout.
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