Home >> Article >> WOW Review>> WOW Patch 3.2 Dungeons and Raids
WOW Patch 3.2 Dungeons and Raids

Dungeon and Raid ID Extensions

In order to allow for parties and raids to progress through instances at their own pace, players can now extend an instance ID on an individual basis.
Existing or recently expired IDs can be extended via the Social tab under Raid by clicking on Raid Info.
The ID of any instance to which a player is saved can be extended. Doing so will extend the instance lock period by the same amount of time as the original lock.
An ID can be extended more than once.
An extension can be reversed on an individual basis provided the player does not do anything in the instance during the extended instance lock period that would save World of Warcraft gold that player to the instance.

Emblem System Changes

Both the 10 and 25-player instances of the Crusaders' Coliseum drop a new Emblem of Triumph.
Any dungeons that previously dropped Emblems of Heroism or Valor, such as Naxxramas or Heroic Halls of Stone, will now drop Emblems of Conquest instead. Emblems of Conquest can still be converted to Valor or Heroism.
The Heroic dungeon daily quest will now wow gold reward 2 Emblems of Triumph and the normal daily dungeon quest will reward 1 Emblem of Conquest. In order to complete the quests in shortest time, you need to buy cheap wow gold to give you some help.
The existing achievements to collect 1, 25, 50, etc. Emblems of Heroism, Valor, and Conquest have been converted to Feats of Strength since Heroism and Valor Emblems are no longer attainable.
New achievements have been added to collect various amounts of any combination of emblems.
25-player raids will no longer be referred to as Heroic versions of a raid, as there is a new distinction between normal and Heroic modes for both 10 and 25 player versions of the Crusaders' Coliseum.
The Nexus: The Oculus & The Eye of Eternity
Drakes used by players in these instances will now scale in health and damage according to the rider's average item level.

Ulduar

Players can now use Blink, Shadowstep, and Demonic Teleport while participating in the illusion events in the Yogg-Saron encounter.
Ominous Clouds in the Yogg-Saron encounter are now more vocal about touching players and should no longer sometimes appear to be in the wrong place for certain players.
An Immortal Guardian targeted for Empowering Shadows in the Yogg-Saron encounter will now become a 'Marked Immortal Guardian' while targeted.
Crusher Tentacles in the Yogg-Saron encounter spawn a little slower in 25-player mode allowing a bit more time for players to clear out the Illusion room.
Empowering Shadows in the Yogg-Saron encounter now targets a maximum of three Immortal Guardians in 25-player mode.


<< Previous | Next >>
Recent Articles:
buy cheap gold with google checkout,paypal,moneybookers,credit cards,e-check