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Endgame Abilities

Are you finding cheap WoW gold? This is the cheapest WoW gold shop, and you can buy WoW gold here. In past expansions, each class has received at least two new abilities -- one granted a little past the previous max level and another at max level. Because Cataclysm is changing the game in such a big way, some classes are getting more than the expected two abilities, with some getting new skills even at early levels, mostly to complement the new playstyle of the class (such as Soul Harvest). Of course, the abilities gained at level 85 are powerful and usually help define the class in PvP.

It's not clear from the current beta which abilities will make it unscathed (or relatively unchanged) to live, but some pretty cool things are in store for everyone. They're different things, too, and not just mundane DPS boosts or bigger heals. Druids, for example, get the Stampeding Roar I'd been raving about at level 83. But more importantly, they also get Wild Mushroom, which is an interesting ability because the mushrooms go invisible after a short period -- a mechanic that's practically unnecessary in PvE. The ability essentially makes druids some sort of stealthy bombardiers. I can see the ability used extensively in PvP, becoming an important part of the druid's arsenal. The druid can plant up to five of these explosive mushrooms, and they have the ability to detonate them all at once. This is what I mean by different. The new abilities are fun.

The warriors' Heroic Leap is an ability that didn't make it out of beta the last time, but hopefully the developers have worked the kinks out and it finally ships this time. Imagine warriors flying left and right, slamming into and stunning their opponents! Never mind if the damage isn't spectacular -- it's going to be cool! We'll take a better look at all the endgame abilities and speculate on how the endgame PvP environment is going to shape up some other time, but the fact is that these new abilities will take advantage of game mechanics in completely new ways.

That's what's so intriguing about the endgame. From the start, we'll get an overhauled talent system, a new stat in mastery, three tiers of glyphs (that's another area that should be interesting to talk about once we have more details) and a whole lot more ... Everything changes. The new abilities encourage a different way of approaching the game, and the complexion of Cataclysm PvP will be very different from today. There'll always be the question of balance, but I think we can let the developers work those numbers out. For now, get excited for the fact that the new abilities are pushing the envelope. Buying WoW gold on this WoW gold store is so easy for you, because we always offer you Cheap WOW Gold.



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